Thursday 19 April 2012

Dexter's Laboratory

Dexter's Laboratory (commonly abbreviated as Dexter's Lab) is an American animated television series created by Genndy Tartakovsky and produced by Cartoon Network Studios (also co-produced with Hanna-Barbera from 1996–2001). The show is about a boy named Dexter who has an enormous secret laboratory filled with an endless collection of his inventions. The series premiered in the United States on Cartoon Network on April 28, 1996 and ended on November 20, 2003. As of 2006, Cartoon Network's sister channel Boomerang has been airing re-runs of the series.

The series initially debuted on the What A Cartoon! show as a cartoon short and later became the first of said program to be adapted into its own series. Each 22-minute episode consists of two to three segments (with the exception of the initial series finale). Dexter's Laboratory originally ended in 1998 after 52 episodes, but it was later revived for a TV movie, and, even later, 26 more episodes featuring a different production team.



PLOT:

The series revolves around Dexter, an eight-year-old genius boy, who has a secret laboratory (which he pronounces with a stress on the second syllable, luh-BOAR-uh-tor-ee) filled with highly advanced equipment hidden behind a bookshelf in his bedroom. Access to this never-ending laboratory is usually achieved by speaking various passwords or by activating hidden switches on his bookcase (such as pulling out a specific book). Dexter is normally in conflict with his ditzy older sister, Dee Dee, who always mysteriously gains access to his lab no matter what he does to try to keep her out. Dee Dee eludes all manner of security and, once inside, delights in playing in the lab, often destroying all of his creations and often by pushing the wrong button(s) on an invention. This is often preceded by Dee Dee asking "Oooooh, what does this button do?", without waiting for an answer. Despite her hyperactive personality, Dee Dee sometimes makes more logical decisions than Dexter, or even gives him helpful advice. Dexter, though highly intelligent, often fails at what he has set out to do when he becomes overexcited and makes careless choices. He manages to keep the lab a secret from his clueless, cheerful parents, who amusingly never notice any evidence of the laboratory, even when it was right before their eyes. Despite coming from a typical all-American family, Dexter speaks with an accent, a reference to Tartakovsky's own accent that he spoke with during childhood. Despite the fact that almost all of his inventions have highly sophisticated computer and electronic components, the assembly of the devices usually involves tightening a large nut with a wrench and/or pouring green and purple chemical liquids into each other. The final component of most inventions is a hand-held remote control with a large red button and radio antenna.



Dexter has an arch-nemesis, a boy from his school named Susan Astronomonov who dubs himself "Mandark", who lives down the block from Dexter and has a secret laboratory of his own. Mandark's schemes are generally evil and are designed to gain power for himself while downplaying or destroying Dexter's accomplishments. Dexter often makes better inventions than Mandark, but Mandark tries to make up for this by stealing Dexter's inventions. Mandark is also in love with Dee Dee, though she prefers to ignore him and never returns his affections. As the series progressed, Mandark's schemes became significantly more evil, his laboratory darker-looking, industrial and angular, in contrast to his original brightly-lit lab which had more rounded features.



Continuity is not generally an aspect of the show, and many episodes are self-contained or leave characters in predicaments that are left unresolved and never referenced afterward (e.g., the entire lab is completely destroyed, Dexter is turned into a sandwich, etc.). Most episodes end in disaster because of a flaw in Dexter's logic or in his inventions. Dexter usually fails at what he has set out to do with Dee Dee often besting him.

The shorts occasionally chronicle the adventures of other characters besides Dexter, Dee Dee, and Mandark. Chief among these were Dexter's pet monkey, Monkey (who secretly lived a double life as a crime-fighting super-powered secret agent), and Dexter's favorite superhero, Major Glory. Both of these characters were often associated with a superhero team called The Justice Friends, which included the superheroes Valhallen and The Infraggable Krunk.



BACKUP SEGMENTS:

In season 1 of Dexter's Laboratory (and a few episodes of season 2), the middle segment would have centered around characters from the Dexter's Laboratory universe other than Dexter's family. Two kinds of these segments were shown, primarily during the first season, running during 22-minute slots: Dial M for Monkey and The Justice Friends. Dial M for Monkey appeared in the first half of the first season, while The Justice Friends appeared in the second half of the first season. Monkey often appeared in the Justice Friends segments and vice versa, having teamed with his fellow superheroes while Dexter and Dee Dee sometimes appeared in the Monkey segments.

Dial M for Monkey:

The Dial M for Monkey shorts feature Dexter's pet lab monkey, Monkey, who, unknown to Dexter, has superpowers and fights evil with his lovely secret agent and a team of superhero partners. Villains range from a cranky and irritable lava monster that just wants silence because it needs to sleep, to a woman obsessed with making fur coats from endangered species across the universe, to a bounty hunter who wants to kill Monkey for use as a hunting trophy. Monkey's true identity is revealed to Dexter in the episode "Last But Not Beast", although Dexter's memories are erased shortly afterward.



The Justice Friends: 





The Justice Friends consists of Major Glory, The Infraggable Krunk, and Valhallen, who are all roommates living in an apartment complex called Muscular Arms. Most of the adventures of The Justice Friends deal less with their lives as superheroes and more with their inability to get along as roommates. Most of these adventures play out like a sitcom along with a laugh track. The segment's title likely derives from the DC Comics superhero organization The Justice League and its sanitized animated cartoon version, Super Friends, though the team itself was clearly a parody of Marvel's Avengers as the three main characters were loosely based on Marvel Comics characters: Major Glory resembled Captain America (though his powers roughly mirror those of Superman), The Infraggable Krunk resembled Hulk, and Valhallen resembled Thor - Valhallen's name was a portmanteau of Valhalla, the spiritual plane of Norse mythology, and Van Halen, an American rock band. Valhallen frequently referred to himself as the "Viking God of Rock", and wielded a wing-shaped electric guitar (referred to as the "axe") instead of a war mallet.




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